Some examples of the Forza Horizon 5 enviroment. I helped design the world layout and managed the team resposible for its composition.
Mexico has an overwhelming amount of ancient structures, churches, temples and ruins. The hard part is deciding which to build and how to pronounce them. We never really got to grips with how to say Teotihuacan and San Juan Parangaricutiro during production but I do think we did them justice visually.